Please use this identifier to cite or link to this item: https://etd.cput.ac.za/handle/20.500.11838/4263
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dc.contributor.advisorWeideman, Meliusen_US
dc.contributor.advisorNcubukezi, Tabisaen_US
dc.contributor.authorMasamba, Lionel-Nathanen_US
dc.date.accessioned2025-05-19T09:50:18Z-
dc.date.available2025-05-19T09:50:18Z-
dc.date.issued2024-
dc.identifier.urihttps://etd.cput.ac.za/handle/20.500.11838/4263-
dc.descriptionThesis (Master of Information and Communication Technology)--Cape Peninsula University of Technology, 2024en_US
dc.description.abstractThe usability of Learning Management Systems (LMS) was critical for enhancing student engagement and learning experiences. This study focused on Blackboard Learn, a widely used LMS at Cape Peninsula University of Technology (CPUT). It addressed gaps in understanding the system's usability and its role in promoting Active Learning, aiming to provide insights into improving digital learning environments. The main objective was to assess the current usability level of Blackboard Learn at CPUT and to determine how it could effectively promote Active Learning. This qualitative study employed user testing sessions and online questionnaires. Data were collected from students and analysed using NVivo for thematic analysis. Key themes such as usability challenges, active learning facilitation, and technical issues were identified and examined. The findings revealed several usability issues with Blackboard Learn, including navigation difficulties and technical problems. Despite these challenges, Blackboard Learn was found to significantly promote Active Learning by facilitating collaboration and engagement among students. The study highlighted the importance of addressing usability issues to enhance the effectiveness of Blackboard Learn. By improving the platform's usability, educators could better support Active Learning, leading to improved student engagement and learning outcomes. This research filled the gap in understanding the usability of Blackboard Learn at CPUT and its impact on Active Learning. The insights provided could guide the development of best practices for LMS implementation, contributing to the broader field of digital education and usability studies.en_US
dc.language.isoenen_US
dc.publisherCape Peninsula University of Technologyen_US
dc.subjectUsabilityen_US
dc.subjectLearning Management Systemen_US
dc.subjectActive learningen_US
dc.titleUsability evaluation of the Blackboard Learning Management system at a South African university of technologyen_US
dc.typeThesisen_US
dc.identifier.doihttps://doi.org/10.25381/cput.28597349.v1-
Appears in Collections:Information Technology - Master's Degree
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